The Premium ticket is the right choice if entering Satsuki and Mei’s House, the World Emporium or Howl’s Castle is central to your Ghibli Park visit. The cheaper Standard ticket still provides a substantial day, but it does not merely offer a shorter version of the same park. It removes two of the five areas completely and excludes three major building interiors in the Valley of Witches.
Standard works best for visitors whose priorities are Ghibli’s Grand Warehouse, the streets and shops of the Valley of Witches, and Mononoke Village. Limited same-day tickets can sometimes be added for the three restricted Valley buildings, but they are distributed through a first-come-first-served voucher system. They are useful as a fallback, not a dependable replacement for Premium.
The adult Premium price is ¥7,300 on weekdays and ¥7,800 on weekends and holidays. Standard costs ¥3,300 or ¥3,800. That consistent ¥4,000 difference buys access to Hill of Youth and Dondoko Forest, entry to five important building interiors, and considerably more freedom to leave and re-enter areas.
It does not buy shorter queues, priority access or unlimited time. Ghibli Park remains a large, mostly walking-based destination where even Premium holders must choose what matters most.
Ghibli Park is in Nagakute, not central Nagoya
Ghibli Park is often described as being in Nagoya because Nagoya is the nearest major transport and accommodation base. Its actual location is Nagakute in Aichi Prefecture, inside Expo 2005 Aichi Commemorative Park, also known as Moricoro Park.
The address is 1533-1 Ibaragabasama, Nagakute, Aichi. The nearest station is Ai-Chikyuhaku Kinen Koen on the Linimo line. Exit 2 leads directly toward the park.
From Nagoya Station or Sakae, the usual rail route is the Higashiyama subway line to Fujigaoka, followed by Linimo to Ai-Chikyuhaku Kinen Koen. Allow roughly an hour from central Nagoya once transfers, station navigation and the walk to the first ticketed area are included. Starting from Sakae removes part of the cross-city journey because the Higashiyama line runs directly to Fujigaoka.
There is also a Meitetsu bus from the Nagoya Station area to Expo 2005 Aichi Commemorative Park, plus selected services from Chubu Centrair International Airport. Bus frequency and payment arrangements can change, so the train is generally the easier route to understand unless a current bus departure fits the day precisely.
Ghibli Park has no dedicated parking lot of its own. Moricoro Park has public parking, but visitors should not treat “driving to Ghibli Park” as a reserved or attraction-specific parking arrangement.
This is also not the Ghibli Museum in Mitaka, Tokyo. The two attractions have separate tickets, different locations and different reservation systems. A Ghibli Park ticket cannot be used at the museum, and a Ghibli Museum ticket has no validity in Aichi.
Standard covers three areas, not a little of all five
The current overseas ticket page offers two principal day passes: Ghibli Park O-Sanpo Day Pass Premium and Ghibli Park O-Sanpo Day Pass Standard.
Standard includes:
- Ghibli’s Grand Warehouse
- Mononoke Village
- Valley of Witches
It does not include Hill of Youth or Dondoko Forest. This means a Standard holder cannot simply walk through those two areas while skipping their headline interiors. The areas themselves are outside the Standard entitlement.
That distinction matters for fans of Whisper of the Heart and My Neighbor Totoro. Hill of Youth contains the World Emporium, the Cat Bureau and the Rotary. Dondoko Forest contains Satsuki and Mei’s House and the hilltop Dondoko-do play structure.
In the Valley of Witches, Standard includes the area’s streets, exterior scenery, shops, food locations and separately paid rides. It does not include entry to Okino Residence, Howl’s Castle or The House of Witches. Those interiors require Premium or limited same-day building tickets.
Standard is therefore a coherent three-area pass, not an incomplete five-area pass. It can be excellent value when those three areas match the visitor’s actual interests.
Premium is really a five-door upgrade
Premium includes all five Ghibli Park areas:
- Ghibli’s Grand Warehouse
- Hill of Youth
- Dondoko Forest
- Mononoke Village
- Valley of Witches
It also includes entry to five designated buildings that define much of the price difference:
- World Emporium
- Satsuki and Mei’s House
- Okino Residence
- Howl’s Castle
- The House of Witches
For an adult, Premium always costs ¥4,000 more than Standard under the current weekday and weekend pricing. The useful question is not whether five building interiors are “worth ¥4,000” in isolation. Two of those buildings sit inside areas that Standard does not include at all.
World Emporium is not a generic exhibition room. It recreates the antique shop from Whisper of the Heart, including the furniture-filled upper floor and Seiji’s violin workshop below. Satsuki and Mei’s House is a fully constructed domestic environment with a kitchen, bath, study and living spaces designed around the family’s life in My Neighbor Totoro.
In the Valley of Witches, Premium removes the need to gamble on limited same-day tickets for the three designated houses. It also gives broader re-entry privileges, which matter when meals, weather, separated interests or the park’s geography disrupt the original route.
Premium makes the most sense for a one-time international visit when missing one of those interiors would feel like a failed trip. Standard makes more sense when the visitor is comfortable treating the houses as optional and does not need the Totoro or Whisper of the Heart areas.
Standard can add the Valley interiors, but only if vouchers remain
Standard holders have a route into Okino Residence, Howl’s Castle and The House of Witches. Limited same-day tickets are sold inside the Valley of Witches:
- Okino Residence: ¥400 for adults and ¥200 for children
- Howl’s Castle: ¥1,000 for adults and ¥500 for children
- The House of Witches: ¥400 for adults and ¥200 for children
Buying all three would cost an adult ¥1,800. A weekday Standard pass plus all three interiors would therefore total ¥5,100 before the original booking service charge. That remains ¥2,200 below the weekday Premium price.
The arithmetic can make Standard look like an obvious bargain, but it omits the main risk. Visitors cannot simply arrive at any convenient time and buy the three tickets from an ordinary counter.
Exchange vouchers are distributed near the Valley of Witches Ticket Hut from park opening—10:00 a.m. on regular weekdays and 9:00 a.m. on weekends and holidays. Each voucher shows when its holder may return to the nearby Ticket Truck and purchase the corresponding building ticket. Earlier purchase times are distributed first. Vouchers for different buildings may show different return times.
Quantities are limited. Distribution or sales can end, and the procedure may be temporarily suspended when the area becomes too crowded. A visitor also needs valid same-day access to the Valley of Witches before obtaining these building tickets.
This creates a practical fork in the day. A Standard holder determined to enter Howl’s Castle should usually make the Valley of Witches the first priority at opening. Someone with a 10:00 a.m. Grand Warehouse reservation may have little useful flexibility: early entry to the Warehouse is prohibited, but arriving late after chasing Valley vouchers risks missing the Warehouse window.
Standard plus same-day tickets is a legitimate money-saving strategy. It is not equivalent to reserving Premium in advance.
Hill of Youth is small, but difficult to substitute
Hill of Youth is close to the station side of the park and can appear minor beside the Grand Warehouse or Valley of Witches. Its value depends less on its size than on whether Whisper of the Heart matters to the visitor.
World Emporium is the central experience. The upper entrance opens into an antique-filled room with clocks, dolls, wooden objects and the atmosphere of the shop Shizuku discovers in the film. Below it is the workshop associated with Seiji’s violin making. Terraces look over the surrounding park.
The nearby Cat Bureau recreates the office from The Cat Returns as a meticulously built cat-sized house. Baron, Muta and miniature furnishings can be seen inside. The Rotary completes the town setting, including a working post box where postcards purchased with stamps from World Emporium can be mailed.
The Elevator Tower is open to the public and can be seen without treating it as a substitute for the ticketed area. Its late-19th-century fantasy-industrial design evokes Castle in the Sky and Howl’s Moving Castle, but it does not provide access to World Emporium.
Visitors indifferent to Whisper of the Heart can reasonably skip Hill of Youth. Fans who consider World Emporium one of the park’s emotional anchors need Premium or an eligible domestic area ticket secured in advance.
Dondoko Forest is primarily a Totoro decision
Dondoko Forest is built around Satsuki and Mei’s House. The appeal is not a ride or a sequence of digital effects. Visitors explore a physical Japanese-Western house whose rooms, cupboards and domestic details suggest that the family could return at any moment.
Behind the house, a trail climbs to Dondoko-do, a roughly five-meter-tall wooden play structure. Only children aged 12 and under may play inside it. Adults can accompany the visit to the hilltop and appreciate the setting, but they should not count Dondoko-do as an adult attraction.
A slope car connects the lower level and hilltop, with priority for visitors using wheelchairs or strollers and others who need it. The woodland walking trail can close because of weather.
Limited same-day Dondoko Forest Hilltop Entrance Tickets may also be sold at Dondoko-dokoro. They cost ¥400 for adults and ¥200 for children aged 4–12, subject to availability. These provide access to the hilltop portion; they do not turn a Standard pass into admission for Satsuki and Mei’s House.
That makes the ticket decision straightforward. Adults mainly interested in the house need Premium or the relevant advance-purchase domestic area ticket. Families whose children chiefly want the hilltop play structure may find the limited hilltop ticket useful, but it should not be confused with full Dondoko Forest access.
Ghibli’s Grand Warehouse is the anchor of both passes
Both Standard and Premium include Ghibli’s Grand Warehouse, and both require the buyer to select an entry time when reserving. The current slots are 9:00 a.m. on days with 9:00 opening, followed by 10:00, 11:00, noon, 1:00 and 2:00 p.m.
Visitors may enter during the hour beginning at the reserved time. A noon reservation therefore permits entry from noon until no later than 1:00 p.m. Early entry is not allowed.
The Warehouse is not merely a shelter filled with familiar character statues. Its current contents include three major exhibitions, film and production displays, large-scale constructed environments, children’s areas, shops and food.
“Becoming Characters in Memorable Ghibli Scenes” currently contains 14 film scenes, including the well-known Spirited Away railway setting with No Face. “Panorama Box Exhibition” presents 31 layered works created from drawings by Hayao Miyazaki, covering subjects from Nausicaä of the Valley of the Wind through The Boy and the Heron, museum shorts and original works. “Everything Ghibli!” covers the studio and producer Toshio Suzuki through documents, planning materials, publicity and related displays.
Elsewhere in the Warehouse are Yubaba’s Director’s Room, the Robot Soldier in the Garden in the Sky, the oversized environment based on Arrietty, the Central Stairs, Open Warehouse storage displays and the retro Minami-machi shopping street.
Cinema Orion screens one Studio Ghibli short film at a time. As checked in August 2026, the current program is A Night in the Valley of Witches, Ghibli Park’s first original short animation set in the park itself. It began screening on July 8, 2026, with the published schedule covering August, September and October. Later visitors should verify the program rather than assuming the same film remains.
Some play spaces are not adult experiences. The Cat Bus Room and Children’s Town include activities limited to children aged 12 and under. Adults still have more than enough substantial material in the Warehouse, but families and adult-only groups will not use it in exactly the same way.
Two hours is a selective Warehouse visit. Around three hours permits a more balanced combination of exhibitions, constructed environments, a film and some shopping. Long photo queues, a meal or careful attention to production material can push the visit beyond that.
A timed entrance is not a reservation for every attraction inside
The Grand Warehouse time controls when the group may cross the area entrance. It does not reserve a seat at Cinema Orion, assign a time for the photo scenes or remove lines inside.
The same principle applies across Ghibli Park. Admission is capacity-controlled, but visitors may still queue at:
- area entrances
- popular Warehouse photo settings
- special building interiors
- shops and food counters
- Guchokipanya Bakery
- Carousel and Flying Machine
- seasonal Tatara-ba activities
The official website operates a live facilities page showing current estimated waits and operating status. It is more useful on the day than a fixed queue estimate copied from someone else’s visit. Weather, ticket mix, school holidays and temporary closures can change the balance of the park quickly.
The Valley bakery may close once products sell out. Ride tickets can also sell out during operating hours. Premium includes access to the areas containing these facilities, but Carousel, Flying Machine and Tatara-ba workshops still require separate payment.
A pass should therefore be treated as permission to enter, not an all-inclusive or queue-free package.
The Valley of Witches offers plenty before entering a house
Standard holders who do not obtain building tickets still retain the principal outdoor environment of the Valley of Witches.
Howl’s Castle is approximately 20 meters tall. Portions move, and smoke emerges several times an hour. Turnip-head stands in the surrounding wasteland. Visitors can see the exterior without entering the castle.
Guchokipanya recreates the bakery from Kiki’s Delivery Service. It sells breads including film-inspired and park-friendly items, and visitors can reach the attic area from the rear. Hatter’s Millinery contains Sophie’s workshop setting along with a confectionery and hat shop, while Witches’ Book Stacks occupies the upper level.
The streets also contain the Clock Tower, Avenue of Ruins, fountain and other layered architectural details. Flying OVEN is a full-service restaurant serving pies, quiches and desserts. Hot Tin Roof sells cat-paw-shaped hot dogs, fries, drinks and beer. Witch Coven 13 carries merchandise inspired by the Valley, its buildings and the associated films.
Carousel and Flying Machine are paid separately. Carousel currently costs ¥1,000 for adults and ¥500 for children aged 3–12. Flying Machine costs ¥500 and has height, age and seating restrictions. Both may stop in rain or poor weather, and neither should be treated as the core reason to buy Premium.
The restricted interiors deepen the experience. Okino Residence contains the family rooms and Kokiri’s medicine-making shop. Howl’s Castle contains Calcifer’s furnace, the living room, Sophie’s room, Howl’s bedroom and studio, the bathroom and Markl’s room. The House of Witches contains Bella Yaga’s workshop, Earwig’s bedroom, library, kitchen and other domestic spaces.
Standard still delivers the Valley’s strongest exterior spectacle. Premium is for visitors who would be frustrated by reaching Howl’s moving castle but not being able to go through its front door.
Mononoke Village is atmospheric rather than attraction-heavy
Mononoke Village recreates a mountain-village landscape influenced by Princess Mononoke. Its main features are Tatara-ba, the Demon Spirit structure and the Lord Okkoto play structure.
Tatara-ba hosts seasonal hands-on food experiences rather than a permanent ride. The activity and menu change. At the August 2026 check, the current program was a stone-milled kinako experience served with warabi-mochi, scheduled through September 28, with the charcoal-grilled gohei-mochi activity expected to return afterward. Participation costs extra and is arranged on the day.
Lord Okkoto is a slide and play structure for children aged 12 and under. It can close in rain. Adults visiting without children should expect Mononoke Village to be a shorter, landscape-led stop focused on design, photographs and atmosphere.
For many adults, it works naturally alongside the larger Valley of Witches rather than as a half-day destination. That does not make it disposable, but it helps explain why Standard can cover its three included areas without feeling obviously thin.
Premium does not make all five areas equally deep
The park’s five areas are spread across the wider public grounds. From Ghibli’s Grand Warehouse, the approximate distances are 200 meters to Hill of Youth, 400 meters to the Valley of Witches, 600 meters to Mononoke Village and between 550 and 850 meters to Dondoko Forest depending on the route.
From Ai-Chikyuhaku Kinen Koen Station, Dondoko Forest is roughly one to 1.3 kilometers away. Walking between the areas, finding entrances and waiting at gates consume a meaningful portion of a seven-hour operating day.
An APM Cat Bus connects the vicinity of Mononoke Village and Dondoko Forest for ¥1,000 one way for adults and ¥500 for children aged 4–12. It is a paid transport experience, not a free internal shuttle included with Premium. Moricoro Park also operates park buses, but departures and routes should be checked on the day rather than built into a minute-by-minute itinerary.
It is possible to cross all five Premium areas in a day. It is much harder to examine every interior, wait for popular photographs, watch the Warehouse film, eat a full meal, shop carefully and complete the extra activities.
Premium buyers should still identify two or three non-negotiable experiences. The remaining areas can then be approached selectively instead of treating the ticket as a command to complete everything.
A midday Warehouse slot gives Premium holders useful flexibility
Premium holders must collect their wristband by noon. The wristband is issued when the group’s QR ticket is checked at the first Ghibli Park area entered.
All members of the ticketed party must be present with the named buyer at that first area. The full party must also be together when entering Ghibli’s Grand Warehouse at its reserved time. After the first area, wristband holders may visit the other areas separately, apart from the Warehouse entry requirement.
A late-morning or noon Warehouse slot can produce a sensible Premium route. Hill of Youth is close to the station and benefits from being visited before its late-afternoon crowd. Dondoko Forest is also specifically flagged as becoming congested later in the day. Visiting one or both before the Warehouse protects them from the final-hour rush.
After the Warehouse, the Valley of Witches and Mononoke Village can occupy the afternoon. This route still requires selectivity. Spending two unhurried hours in both Hill of Youth and Dondoko Forest before a noon Warehouse entry is not realistic once walking and queues are included.
A 2:00 p.m. Warehouse time offers more morning freedom but compresses everything after the Warehouse. A 9:00 or 10:00 a.m. slot gives the Warehouse first claim on the day, potentially leaving Hill of Youth and Dondoko Forest for their busier period.
There is no universally best slot. The best time is the one that protects the area tied to the visitor’s favorite film.
Standard works best when the Valley comes first
A Standard visitor who wants one or more restricted Valley interiors has a stronger reason to arrive before opening. The first objective is obtaining the required exchange vouchers in the Valley of Witches.
A midday or early-afternoon Warehouse time is compatible with that strategy. The morning can cover the voucher process and the Valley’s outdoor environment. The group can then move to the Warehouse for its assigned entry and use the remaining time for Mononoke Village or a return to the Valley.
Standard permits re-entry only to the Valley of Witches. It does not allow re-entry to Ghibli’s Grand Warehouse or Mononoke Village. Leaving either of those areas prematurely can therefore remove access for the remainder of the day.
This is especially relevant at the Warehouse. Visitors should not enter, discover that they are hungry, leave for an outside meal and assume they can return to the exhibitions or main shop later.
Premium allows re-entry to every area, although Grand Warehouse re-entry is available only after 3:00 p.m. Even Premium visitors should avoid leaving the Warehouse before they have completed the most important indoor experiences unless a post-3:00 return fits the route.
The park’s photography rules reward looking closely
Ghibli Park is more restrictive about interior photography than many contemporary theme parks. Photography and video are prohibited inside the park except in designated locations. Visitors should follow the signs and staff instructions at the precise location rather than assuming that every constructed room is a photo set.
Flash should not be used indoors even where photography is allowed. Tripods, camera stands and extending selfie sticks are prohibited. A compact non-extending handheld grip may be used if it remains in the hand and below head height.
Commercial photography, live-streaming and sharing images taken in restricted locations are prohibited. Rides also prohibit photography and video while in motion.
These rules are not incidental. Much of the park’s value lies in inspecting drawers, furnishings, workshop tools, shelves, textures and domestic traces that cannot be reduced to a sequence of phone photographs. The famous permitted photo locations remain available, but the houses are designed to be experienced as spaces.
Do not arrive with airport luggage
Ghibli Park does not provide its own storage service, and large bags and suitcases are not allowed. Limited lockers exist elsewhere in Moricoro Park, including near the North Gate Information Center close to the Linimo station, as well as at the Global Center and West Gate facilities.
Those lockers should be considered a backup, not a guaranteed airport-luggage plan. Leaving suitcases at a hotel or major station before traveling to Nagakute is safer.
This is particularly important for anyone considering a visit directly after arriving at Chubu Centrair. Flight delays, immigration, baggage collection and limited park storage conflict badly with a fixed Grand Warehouse entry window. An airport-to-Ghibli-Park transfer works only with generous timing and a clear luggage arrangement.
Good walking shoes matter more than themed clothing. Several areas are outdoors, the grounds are extensive, and the official guidance warns of intense heat from May into mid-October. Some open areas provide limited shade. Winter temperatures can fall below freezing, and exposed outdoor sections can feel colder than central Nagoya.
Meals can break the route if they are treated as an afterthought
Only food purchased within Ghibli Park may be eaten inside its ticketed areas. Visitors may carry outside food through an area but must leave the ticketed zone and use the lawns, benches or rest spaces in the surrounding public park before eating it.
Securely capped drinks are permitted, although drinking is restricted around exhibition rooms. Visitors are asked to take their trash home.
The principal in-area choices are the Transcontinental Flight Café and Milk Stand SiberiAn in Ghibli’s Grand Warehouse, plus Flying OVEN and Hot Tin Roof in the Valley of Witches. Rotunda Kazegaoka near the North Entrance provides another café and shop outside the main ticketed areas.
Food queues can become significant, and re-entry rules affect whether leaving for lunch is sensible. Standard holders should be especially deliberate before entering the Warehouse or Mononoke Village because they cannot return after exiting.
Major credit cards, transportation IC cards and several Japanese or international QR payment systems are accepted at Ghibli Park merchants. A backup payment method remains prudent, particularly when moving between the ticketed areas and independently managed facilities in Moricoro Park.
The largest shop is inside the Warehouse
Adventurous Flying Squadron in Ghibli’s Grand Warehouse is the park’s largest merchandise shop. It carries goods covering Studio Ghibli productions as well as Ghibli Park originals. Minami-machi adds a bookstore, model shop and retro confectionery.
The Valley of Witches has Witch Coven 13, Hatter’s Millinery and Witches’ Book Stacks. Dondoko Forest has a hilltop shop with area-specific souvenirs, while Dondoko-dokoro outside the fully ticketed portion sells drinks, seasonal products and souvenirs.
Items sold through these official park shops are official merchandise; authenticity is not the practical concern. Availability is. Specific products can be limited, suspended or sold out, and merchandise shown in older videos should never be treated as a guaranteed current purchase.
Visitors using Standard should complete Warehouse shopping before leaving because the pass does not allow Warehouse re-entry. Premium holders have more flexibility after 3:00 p.m., but returning solely for shopping can consume time that would otherwise go to the distant areas.
Tickets open two months ahead, and the named buyer matters
Both overseas day passes normally go on sale on the tenth day of the month at 2:00 p.m. Japan time for visits two months later. For example, November 2026 admission is scheduled to go on sale on September 10, 2026.
Sales dates can change, so the relevant month should be confirmed on the official ticket page. Popular dates and Premium availability can disappear quickly.
The current overseas purchase page directs buyers to Lawson Ticket and Klook. Japanese domestic sales show additional products, including individual area tickets and a Satoyama pass. International visitors should not assume that every option appearing on a Japanese screenshot is available through the overseas purchasing route.
A purchase may contain up to six tickets. Larger parties must divide into groups of six or fewer, with a named applicant for each group. Electronic tickets cannot simply be distributed among all group members.
The named buyer must be present, and identification may be checked as an anti-resale measure. International visitors should bring their passports. Tickets cannot be transferred as gifts, and tickets obtained through unofficial resale channels may be rejected.
After purchase, the date, Warehouse time, ticket type and number of visitors cannot be changed. Cancellations and refunds are not accepted. This makes choosing Standard merely because Premium appears expensive a consequential decision: the pass cannot later be upgraded through an ordinary change process.
Premium is worth it when one missing area would define the day
Premium is not necessary for everyone. A visitor mainly interested in the Warehouse exhibitions, the exterior of Howl’s Castle, the Kiki-themed streets and the atmosphere of Mononoke Village can have a full day with Standard.
It becomes the safer choice when any of the following is non-negotiable:
- entering Satsuki and Mei’s House
- entering World Emporium
- seeing all three restricted Valley interiors
- avoiding the morning voucher gamble
- separating temporarily after the group’s first admission
- leaving and re-entering areas during a complex full-day route
Adults expecting a conventional ride-heavy theme park may find either pass poor value. Ghibli Park is strongest as an environment of architecture, domestic detail, crafted objects, exhibitions, film material and slow observation. Its rides are secondary and cost extra.
For an international Ghibli fan making a single visit, the ¥4,000 Premium difference is primarily a payment for certainty. For someone whose favorite films are already well represented in the Warehouse and open portions of the Valley, Standard is not a consolation ticket. It is the more focused version of the park.
SOURCES
- Ghibli Park — current overseas Premium and Standard prices, included areas, building access, timed entry, wristbands, same-day Valley tickets and purchasing conditions
https://ghibli-park.jp/en/ticket/ - Ghibli Park — current area contents, exhibitions, buildings, rides, shops and food
https://ghibli-park.jp/en/about/
https://ghibli-park.jp/en/about/ghiblisgrandwarehouse.html
https://ghibli-park.jp/en/about/hillofyouth.html
https://ghibli-park.jp/en/about/dondokoforest.html
https://ghibli-park.jp/en/about/mononoke.html
https://ghibli-park.jp/en/about/valleyofwitches.html - Ghibli Park — photography, re-entry, luggage, food, payment, accessibility, walking distances and weather rules
https://ghibli-park.jp/en/faq/ - Ghibli Park — current operating hours, live facility status and 2026 ticket-process updates
https://ghibli-park.jp/en/calendar/
https://ghibli-park.jp/en/wait/
https://ghibli-park.jp/en/info/info20260629.html - Ghibli Park and Linimo — official location, station access, buses and current Linimo information
https://ghibli-park.jp/en/directions
https://www.linimo.jp/language/en/ride/timetable.php
Information checked: August 29, 2026 (JST).

